Enemies attack from left, right and above, you instinctively duck, jump and change your position, and there's a metronomic quality to the hammering of your finger on the fire button. There's no cut-scene-based preamble, no mood building: expect exposition no more elaborate than the brief looming of 'boss' before the battle ensues, or a thumbs-up from an ally at the end of a level.įrom the moment your character's feet hit the ground in the first stage, Metal Slug 4 is relentless. It's been long, too long, since I've played a game of such simplicity. For the first twenty minutes, I loved Metal Slug 4 intensely.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |